Looking at you, No Man's Sky
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Imagine how jank that game would have been on release if they tried varied procedurally generated biomes hahaha.
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A lot of stargates seem suspiciously located in abandoned quarries in the Pacific northwest
Naquda mines?
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Imagine how jank that game would have been on release if they tried varied procedurally generated biomes hahaha.
They're making a new game with that exact premise actually. Only one planet but still
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A lot of stargates seem suspiciously located in abandoned quarries in the Pacific northwest
It's amazing how Quizxiolia Gemini III looks absolutely nothing like southern California!
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A lot of stargates seem suspiciously located in abandoned quarries in the Pacific northwest
California, such diverse film locales

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Earth is pretty rad if you take humans out of the equation.
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I'm working on a Starfinder campaign, so explaining all of these and the lore becomes more complex. I'm homebrewing a lot of the lore, because I'd rather make my own than learn a different one (and it lets me make things up on the spot that I don't know). I know for one planet, its industrial revolution made its inhabitants flee underground, since the surface became too hostile. Magic helps with a lot of explanations too.
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California, such diverse film locales

Dam bro. No wonder California is always talking about Cost of Living. They got it all
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Don't forget that if the planet is inhabited, it has only has one civilization that is mono-ethnic and mono-cultural. Star Trek is the most prominent
offenderexample of this. Still a good series though.I mean the Ferengi are mono-ethnic and mono-cultural and they are spread throughout the whole damn universe.
Maybe we are the one that is not like the others?
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Read what I wrote. I didn't define a monoculture as literally every individual being the same. I defined a monoculture a a planet that had a similar level of cultural diversity to a small country like Iceland. We would typically call countries like this a monoculture, even though they obviously have variations gender, class, etc. People don't have to be absolute identical clones for it to be a monoculture.
People don’t have to be absolute identical clones for it to be a monoculture.
On a planetary scale, hundreds of millions if not billions, they absolutely do. There are simply too many variables for people to crystallize around.
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Earth is not your average planet. We've been looking for YEARS for goldilocks planets.
If anything, all those single-biome planets aren't extreme enough.
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I would love a game like NMS that actually had varied bioms and civilizations. I know it's to much to ask. And with out as much fighting so I can focus on exploration and trade. But it's to much to ask
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Don't forget that if the planet is inhabited, it has only has one civilization that is mono-ethnic and mono-cultural. Star Trek is the most prominent
offenderexample of this. Still a good series though.And only a few specific exports of a single variety. Apparently Romulans found one fermentation technique and never experimented again.
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I didn’t read the title at first and NMS is exactly what came to mind. I adore that game but they need more diversity.
Agreed. I love NMS but it gets old roaming around an unchanging biome
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